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Tyro

Rules and Procedures

Rules and Procedures

The TYRO LEAGUE organization is to instruct and provide guidance to first and second grade participants in good baseball concepts and fundamentals. Learning and fun are stressed, not winning.

The official little league baseball playing rules will be the main source or guide to govern play. The following LZBSA guidelines have been adopted by the LZBSA Board of Directors to incorporate and enhance the little league rules.

1.0 MANAGER, COACH, PLAYER AND PARENT RESPONSIBILITIES

1.    Managers, coaches, players and parents shall exhibit good sportsmanship at all times. Any action to taunt, intimidate or degrade opposing managers, coaches, players, parents or umpires will not be tolerated.

2.    Players will not throw bats, helmets or any other equipment to display anger, frustration or displeasure. Violators may be removed from the game, at the discretion of the umpire, for flagrant violations.

3.    Swearing by managers, coaches, players or parents, on and off the field, during games or practices, will be strictly prohibited. Violations during a game will result in immediate ejection.

4.    Influencing the umpires, for example, yelling "safe" or "out" before the umpire makes a call or openly questioning or complaining about the umpire's call, will not be tolerated.

5.    Arguing with umpires will not be tolerated and, if violated, managers, coaches, players or parents may be ejected and subject to disciplinary action. The Tyro League is an instructional league for everyone, please be patient with everyone involved.

6.    All managers will be responsible for their teams, including coaches, players and parents, as outlined in the manager's agreement. All managers will be required to submit a signed manager's agreement prior to beginning the season, and to abide by the guidelines set forth by the agreement. These guidelines include, but are not limited to manager/coach responsibility and conduct to players, rule violations, disciplinary action, equipment, knowledge of playing rules, LZBSA responsibilities, etc.

7.    The position of the manager is a privilege retained for one baseball season. At the completion of the season, each manager's privilege will be reviewed by the league president and/or the manager review committee, umpire in chief and the respective vice commissioner.

2.0 TYRO LEAGUE STRUCTURE

1.    The league will be divided into two divisions by grade, 1st grade and 2nd grade.

2.    The number of teams will be determined by the number of registered players. Each team will be comprised of a maximum of thirteen (13) players and in no case will a team have less than ten (10) players.

3.    The scheduled and number of games to be played each year will be determined by the league president.

4.    At the end of the regular season, there will be a World Series tournament for each division.

5.    For 2nd grade, a post season will follow the regular season and World Series tournament.  All 2nd graders will be eligible to try out for the post season team(s). All post season tournaments details to follow.

3.0 PLAYING FIELD

1.    55 foot bases

2.    70 foot 8 inches from home plate to second base

3.    20-28 foot pitchers mound. The manager or coach pitching to their own team may pitch from a distance of 20 to 28 feet from home plate.

4.0 EQUIPMENT

1.    All players will need a full uniform in order to play. A full uniform, as issued by the Tyro League, consists of:

a.    Tyro shirt

b.    League hat

c.    Tennis shoes or molded rubber/plastic cleats (provided by player)

No metal spikes allowed!

2.    Only Tyro League issued baseballs will be used in league games. Baseballs for games will be supplied before the season begins. Managers are responsible for providing a game ball for each game when they are the home team. The team which supplied the game ball will keep the ball after the game has been completed.

3.    No bat with a barrel larger than 2-1/4 inches in diameter will be allowed.

5.0 GAME RULES

1.    Each team will have 3 outs per inning.

2.    Teams will play with nine players on a field at one time. An extra outfielder will be allowed at Braemar and Knox fields. There are NO FORFEITS. A game can be played with less than the prescribed number above. A team can borrow players from the other team.

3.    Each batter will receive a total of 7 pitches. Three strikes will constitute a strike out. If the batter fails to swing on the 7th pitch or swings and misses on the 7th pitch, this shall constitute an out. If the batter fouls off the 7th pitch, he will continue to bat until the ball is hit in play, the batter swings and misses, or fails to swing. There are no walks or called strikes.

4.    Batters cannot bunt.

5.    Home team will maintain the official scorebook.

6.    No official team standings will be recorded.

6.0 ALL PLAY RULE - CONTINUOUS BATTING ORDER - INFIELD PARTICIPATION

1.    All players present and eligible for the game shall be listed in a continuous batting order, which is in effect for the entire game. All players must bat in their position in the order, whether or not they play in the field. Each manager will submit a listed batting order, including player name and number, to the opposing team manager prior to the game. Players arriving late to the game must be placed at the end of the batting order. If a player leaves before the end of a game, that player's position in the batting order will be eliminated and such elimination will not constitute an out. Exception: if a player is ejected, each subsequent at bat is an out.

2.    No player can sit on the bench for more than one consecutive defensive inning. Any player that sits out one (1) inning is required to play in the field the next full inning. All players must play at least three (3) full innings in the field per game. Late arriving players will play an appropriate, prorated amount of innings. Violations to the play rule may cause the manager to be suspended. In the spirit of fair play, all players should play approximately the same number of innings.

3.    Each player must play at least one (1) inning in each game at an infield position, unless the manager believes that by doing so the player will be at risk or injury. If the coach believes a player will be at risk by playing an infield position, they must advise the parents of their decision in advance, stating the reasons for the decision.

7.0 GAME AND LAST INNING TIME LIMITS

1.    There will be a time limit on all games.

2.    No inning shall start after 1 hour 45 minutes from the start of the game. Note: an inning is considered to be started as soon as the last out of the previous inning has been made. If the 6th inning is not played, there will be no bat around.

3.    Before each game, the managers and umpires will agree on the official starting time.

4.    All games must end by sunset/dusk.

8.0 RAINOUTS AND LIGHTNING

1.    The Tyro League president, after consulting with managers and ground crew, will determine if fields are playable for the first set of games that day. The umpire and managers will determine if the field is playable for subsequent games that day, or in calling of a game already in play when rain is falling.

2.    Rainouts will try to be rescheduled pending field availability and season schedule.

3.    When lightning is sighted, the game will be immediately suspended. Players and coaches will immediately retreat to safety (e.g. car/building). After 20 minutes, play can resume. If lightning is sighted again (after the 20 minute period), the game shall be called.  See Little League Rule Book for more detail.

9.0 FOUR RUN LIMIT RULE

1.    Except for the sixth inning of the game, only four (4) runs may be scored by each team in each inning. Upon scoring the fourth run, the umpire will declare the play dead and the defensive team shall leave the field.

2.    During the sixth inning, and only the sixth inning, the four run limit will be lifted. However, no batter can come to bat more than one time in the sixth inning. The last inning will be the sixth inning unless the game is shortened due to time limits.

10.0 BASE RUNNING

1.    No stealing.

2.    No infield fly rule.

3.    No overthrows.  A batter only gets the base they are going to. In the outfield there can be more than one overthrow and the runner can continue advancing. However, once the ball gets to the infield, whether it is caught or not, the play is over and the runner can get to the base he is going to.

4.    A runner may only advance one base on an infield hit.

5.    The runner cannot leave the base before the ball is hit.  If the runner leaves early, the team is penalized by the runner only being allowed to go to the next base (umpires decision).

6.    A runner may not advance on a caught fly ball.

7.    Base runners who attempt to reach a base incorrectly may be tagged out on the play. Base runners incorrectly reaching a base safely will be sent back to the previous base.

11.0 SLIDING ON CLOSE PLAY - NO CONTACT RULE

1.    All players must avoid contact at all times. Base runners will be required to slide on all close plays. Defensive players cannot prevent the runner from getting to the base by obstructing the base path or the base.

2.    Base runners (and his team) not complying to the rule will receive one warning and will result in an automatic out. Defensive players (and his team) not complying to the rule will receive one warning and the base runner is safe. A second offense by the same player, will result in automatic ejection of that player.

12.0 COURTESY RUNNER FOR CATCHER

1.    A courtesy runner may be used for the catcher when the catcher is on base with two outs or 3 runs. The courtesy runner will be the player that made the last out or if no outs, then the leadoff batter of the inning.

13.0 PITCHING

1.    Teams will be pitched to by an adult manager or coach of that team. The pitcher will pitch overhand. No underhand pitching will be allowed unless you are pitching to a boy who is disabled or mentally challenged.

14.0 SAFETY RULES

1.    If a player is not wearing proper shoes (see equipment rules), he may not play in the game.

2.    A batter must wear a batting helmet when batting or when on the base as a runner.

3.    All players must remain on the bench if they are not playing in the field or taking their turn at bat. They should be paying attention to the game and not running around. The only other people on the bench are the bat boy or girl.

4.    The Manager or Coach pitching to his team must wear a baseball glove. The player at the pitcher position must stand to the glove side and behind the adult pitcher. It is the adult pitcher's duty to catch a line drive to protect the player. Should this happen, it will be ruled a single and all base runners will advance one base.

15.0 UMPIRES

1.    The home team will supply the umpire for the game. The umpire will be a team parent. In the event that the home team cannot supply an umpire, the visiting team will be responsible for supplying the umpire.  

2.    Umpire's are parents who might need the assistance from both managers from time to time.

3.    There are no protests.

4.    The Umpire's judgment is final!

16.0 COACHES

1.    Three coaches may be on the field during games (one coach at 1st base, one at 3rd base, 1 pitching to his/her team). Optional: the defensive team may have coaches on the foul side of either outfield line to coach their outfielders. They must stay at least 15 feet in back of 1st base and 3rd base, and 5 feet away from the foul line. They may not cross the foul line except in the case of injury.

17.0 SPORTSMANSHIP

1.    Sportsmanship is emphasized in the league.

2.    Back up the umpires! Do not argue with the umpires regardless of the decision or call. If you strongly disagree, discuss it with the umpire after the inning is over and discretely point out where you feel the umpire was in error.

3.    Stress sportsmanship and fair play with your players.

4.    Have fun and enjoy the season! Make it a pleasurable experience for the players, managers, coaches, umpires, and the parents.

Revision April  2014